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Apps from Francesco’s Lab

Tools for students, collaborators, and creative workshops: turn images into spatial prototypes, model in 3D, explore colour through play, and compose comic pages.


sXRetch USDZ interface prototype placed over a photograph in Keynote

Spatial prototyping

sXRetch

Convert raster images into placeable USDZ or GLB objects in the browser. Prepare images for XR reviews and classroom experiments, then export for Quick Look or Scene Viewer.

TheaXRe scene imported in Godot, with architectural image planes arranged in depth

Spatial interface review

TheaXRe

Package flat interface frames into USDZ objects for visionOS reviews. Bring UI designs into spatial context to explore their scale and placement.

XReate textured can prototype in the 3D Draft workspace

3D prototype modelling

XReate

Draw, extrude, texture, and export 3D prototypes for scene props, gameplay spaces, and XR ideas. An experimental browser tool for coders and learners, with GLB and USDZ export.

Bobin Maker Kids interface with a red bobbin and colour palette

Colour and spatial play

Waraiguma · Bobin Maker

Created for children at Il Mare come Artigiano, Museo della Moda di Napoli. Colour a 3D yarn bobbin, collect palettes, and explore it in augmented reality: a small tool for discovery through play.

Comic Tect workspace with a perspective grid, a human scale figure, and geometric objects

Spatial drawing

Comic Tect

Explore perspective and spatial construction for comic scenes. Use the browser workspace to support drawing exercises and plan the space within a panel.


Explore the work behind the tools

See the project portfolio → Back to home →